Christoff Timbersnake
Naga Ranger
ST 14 (0)
DX 12 (20)
IQ 11 (20)
HT 11 (0)

BL 24 lbs
Move 5.75
Dodge 5, Parry 9, Block -
Th 1d Sw 2d

Advantages
Naga - ST +4 (SM+1, 32), DX +1 (20), HT +1 (10), Constriction Attack (15), DR 3 (15), Flexibility (5), Infravision (only, 0), Bloodlust (-10), Callous (-5), Cold Blooded (-10), Disturbing Voice (-10), Frightens Animals (-10), Invertebrate (-20), Loner (9, -10), No Legs (Snake Body, 0). (Total 22)
Absolute Direction (5)
Lifting ST +8 (24)
Talent - Outdoorsman +2 (20)
Very Fit (15)

Disads
Code -Professional plus Always honors his word, Always fulfills his contracts, Always gets paid. (-10)
Honesty (9, -15)
Poor (-15)
Quirks
-Afraid to be on the ocean.
-Never owns more than he can travel with.
-Sleeps outside when possible.
-Whittles while resting.
-Would rather be fishing, sailing, or swimming - even it if involves others.
-Very methodical, takes his time with everything often infurating others.

Skills
Axe/Mace-12 (DX+0, 2), Boating (unpowered)-12 (DX+0, 2), Bow-12 (DX+0, 2), Brawling-12 (DX+0, 1), Camouflage-13 (IQ+T-1, 1), Carpentry-12* (IQ+1, 2), Cartography-12 (IQ+1, 4), Climbing-14 (DX+Flex-1, 1), Cooking-10 (1), Fishing-13 (IQ+T+0, 1), Herb Lore-10 (IQ+T-3, 1), Naturalist-13 (IQ+T+0, 4), Navigation (Land)-15 (IQ+T+Abs Dir+0, 1), Stealth-12 (DX+0, 2), Tracking-13 (IQ+T+0, 2), Swimming-12 (HT+1, 2).

Equipment
Camping Basics, Carving Knife, Fishing Tackle, Map Kit, 2 Hatchets (sw cut), Short Bow (thr imp).

Attributes 40
Advantages 76
Disadvantages -46
Skills 30
Total 100

Notes: I'm not sure which skill applies to improvised boat/raft or arrow creation so I took carpentry as it seems to cover all his woodworking feats.

In contrast to most characters, Christoff is a well established adventurer whose worked as a map maker, bounty hunter, scout, and guide. He's a natural wanderer which enjoys the outdoors. Christoff doesn't have many worries, nor a great need for wealth. He's not overly concerned with possessing things, and works because he enjoys it. Christoff rarely stays in one place very long and goes where ever fate (or the climate) takes him. As either a PC or NPC, he's an excellent guide and naturalist. Christoff prefers water routes (animals don't like him, nor does he like them) using a makeshift raft or dugout.

In combat Christoff may use his bow but it's mostly for hunting small game. To intimidate multiple foes he will brandish his hatchet, but if he wants to kill someone Christoff will put the squeeze on them. His grappling ST is 22 making him strong enough to crush even an ogre.

Christoff's code is that of a professional. He does his job to the best of his ability and expects his agreed upon payment. Christoff will honor any agreement he makes and will hunt down anyone that does not.

Quote: "My name is Chrisssssstoff, and I'll be your guide."